23 November, 2009

Head Modeling Demo in Maya

Just as there are many ways to draw the head, there are just as many ways to model a head...one of the most difficult things to create in art and CG.

Of all the methods we've researched, this demonstration seems to be the fastest, and easiest to create within the Maya workflow, specifically because of the ability to use the "Insert Edgeloop Tool". This method, from the very beginning, also establishes a nice rounded shape for the area around the chin and mouth - it turns nice so nice and smooth after you "Mirror" the geometry.

It is placed on this blog for future reference and for easy access.

Let us know what you think.

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