06 December, 2009

Ear Modeling Demo: Ryan Kittleson

Modeling the human ear can be daunting at first, but is perhaps the most forgiving of all the features on the human head, primarily because it is outranked by the eyes, nose and mouth. When modeling the ear, remember a few things.

  • The two loops that make up the ear (outside loop and inside loop).
  • The ear hole.
  • Ear thickness.
  • The ridge by the ear hole.
  • The angle of the ear.
  • Take your time in pushing and pulling the vertices to achieve an organic look and feel.

This tutorial shows a simple technique to achieve a good solid blockin of the ear, after that its up to you and your powers of observation to get a realistic ear model. This is a continuation from the previous demonstration that can be found here...


This tutorial was produced by Ryan Kittleson. He is not only a talented modeler, but also has some mad illustration skills too. Ryan is a CG instructor based out of Florida. Visit his website below to learn more about him and his work...


Ryan, we appreciate you posting such a simple and informative tutorial on such a complex subject. If you ever come across this post, let us know how you are doing and keep up the great work.

Fire It Up!


  1. Hi, Ryan Kittleson here! Thanks, Randolf for exposing your students to my tutorials. I'm humbled and amazed at the response my videos have gotten from the CG community in general. don't anyone hesitate to email me with any questions about modeling or to show me what you've done. It would be great to hear from people who have benefited from my tuts.



  2. Thanks for posting Ryan. Keep up the great work. I agree, I'll send you examples of models students create after watching your tutorials, I think you'll like what you see.

    Best of luck in all you do.