19 November, 2013

Keloid - Big Lazy Robot



This came up this week in my classes. The variety we are exposed to as a group gives us some really good examples to review and be inspired by. This clip is no exception.

Fire It Up!

Randolf

13 November, 2013

Vaimiti Guesdon - CG Generalist Reel



Nice interesting ways to showcase your model in this reel. Nice, clean and well designed. Sweet.

22 October, 2013

Donnie Yen vs. Bruce Lee CG Animation



This is actually quite entertaining if you are a fan. They did a good job in capturing the fighting styles of both fighters as they are quite believable.

30 September, 2013

Next Level: Lucas Film Shows Off Realistic Customizable Game Engine Renders



This looks quite amazing and fun. More and more, our games are beginning to look a lot like the movies we are accustomed to seeing, or are we headed into an entirely new realm of entertainment, where games are now the focus and movies support the game. I could see it happening.

11 September, 2013

Pacific Rim "Before and After's"



The breakdowns and overall presentation in this movie are insightful and inspiring. Be sure to check out their website below. Mirada Studios Fire it up!

29 August, 2013

Imaginary Forces - Demo Reel

Siggraph 2013 Rewind: Imaginary Forces from Cineversity on Vimeo.



Imaginary Forces is a VFX motion graphics house responsible for creating the opening title sequence of Pacific Rim. They work exclusively in C4D and in this movie, not only do they feature a slick opening reel, but go into the creation of their project in C4D. Enjoy. You can visit their site here >>

Grayscale Gorilla

We fell in love with Greyscale Gorilla initially for their C4D After Effects integration tutorials. The blog is quite robust, check out their blogpost about how they did the CGI opening title sequence in Pacific Rim.

Visit the Greyscale Gorilla site here >>

"Beyond" by Raphael Rogers CG VFX Short



I'm a big fan of the storytelling and overall presentation of Raphael's piece. See how many VFX shots you can spot. You can do many of these shots, but his refinement and attention to overall detail makes them superb. Also, pay attention to their duration and its use in the context of the film. This is just as important as the actual CG effect.

Ryan Prestridge: Matte Painting TD Reel

11 June, 2013

The Hobbit 2: Desolation of Smaug - UK Trailer



Stick around, they actually show the dragon at the end.

07 June, 2013

Iron Man 2 - HUD Design Breakdown



Inspiring breakdowns. I've always been amazed at the look and feel of these designs which appear complex, the main shapes are basic and simple, but have numerous levels of detail in the forms of little tick marks and numbers for added texture.

28 May, 2013

Post Viz Documentary



Post Visualization is the process by which actual plates used in a film are given to a vfx artist. The vfx artist blocks in the animation to give the director/producer an actual working piece that exists within the current movie. From this point, refinement can occur. This documentary filmed in 2011 describes that process. We've actually been using it quite a bit, but nobody has articulated the process. This video does a great job in doing that. Fire It Up! Randolf

13 May, 2013

Matte Painting VFX Breakdown Reel : Carlos Nieto



If you are going to put matte painting examples in your reel, its a good idea to think ahead and to save the various layers of detail used to create your scene. Not only is it helpful to have the final composited shot, but if you can animate the various layers and assemble the piece, it lends insight and understanding into your creative process, especially to your attention to detail and presentation, in many cases this goes a long way. Check out Carlos' reel, not only are his examples very good, but he's included simple effective breakdowns for each. Well done. Fire It Up! Randolf

29 April, 2013