Showing posts with label UI. Show all posts
Showing posts with label UI. Show all posts

25 July, 2014

Destiny: E3 Gameplay Experience



More insight into the game, specifically: UI design, character, story, gameplay and environments. Check out the beta if you haven't done so already. Fire it Up! Randolf

03 June, 2014

EVE 3D Interactive UI



The screenshots attached to this post don't really do this type of work justice. The UI begins at 2:18. One really has to watch the UI move with the user's click of the mouse. An interesting presentation that we should be seeing more of, especially in games, where the processing power for many of these games are becoming more and more robust. The danger, and it could be the case for this example, is that the ability to create a 3D UI in tandem with a a lot of information would require more organization, if not, the screen could look confusing and cluttered. The bypass for this, is to limit the exposure to the 3D effect, and offer the user simplified controls for navigating the 3D environment.


29 April, 2014

Tom Clancy's: The Division



Marvelous to look at. Very sophisticated looking 3D UI throughout the game. Fast forward to 3:06 to get a sense of the pacing and timing of the UI elements.
Fire it Up!
Randolf